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GeForce GT520 Passive

Specifications of the Galaxy GeForce GT520 Passive GPU


Galaxy GeForce GT520 Passive Graphics Processing Unit for desktop market segment is based on NVIDIA GeForce GT 520. The GPU is produced on 40 nm technology. The card features 810 MHz graphics and 1.62 GHz processor clock speeds. It also sports 48 CUDA cores, 8 texture units, together with 4 ROPs. The GeForce GT520 Passive incorporates 1 GB of DDR3 memory, using 64 bit bus. The memory is clocked at 500 MHz, which gives 8 GB/s memory bandwidth. The GPU supports PCI Express 2.0 interface, and uses a single slot on the motherboard. Like the reference design, this model has the maximum power consumption of 29 Watt.

More detailed specifications of the Galaxy GeForce GT520 Passive card are available below.

Name / Brand / Architecture

Manufacturer:Galaxy
Model:GeForce GT520 Passive
Based on:NVIDIA GeForce GT 520 [Compare]
Target market segment:Desktop
Die name:GF119
Architecture:Fermi
Fabrication process:40 nm
Transistors:292 million
Bus interface:PCI-E 2.0 x 16

Frequency

Graphics clock:810 MHz
Processor clock:1620 MHz

Memory specifications

Memory size:** MB
Memory type:DDR3
Memory clock:500 MHz
Memory clock (effective):1000 MHz
Memory interface width:**-bit
Memory bandwidth:8.0 GB/s

Cores / Texture

CUDA:2.1
CUDA cores:48
ROPs:4
Texture units:8
RAMDACs:400 MHz

Electric characteristics

Maximum GPU temp:102C
Maximum power draw:29 W

Video features

Multi-monitor:Yes
Maximum DVI resolution:**0 x 1600
Maximum HDMI resolution:1920 x 1200
Maximum VGA resolution:2048 x 1536
HDMI:Yes
HDMI version:1.4a

Performance

Pixel fill rate:3.24 Gigapixels/s
Texture fill rate:6.48 Gigatexels/s
Single presision compute power:155.52 GFLOPS

External connectors

Standard display connectors:Dual Link DVI-I
HDMI
VGA
Audio input for HDMI:Internal

Dimensions

Size (length x height):5.71 inches (145 mm) x 2.731 inches (69 mm)
Width:Single Slot

Other features / Support

Other features:3D Vision  ? 
3D Vision Surround  ? 
HDCP
PhysX
PureVideo HD  ? 
Open CL support:Yes
OpenGL support:4.1
DirectX support:11.0
Shader model:5.0

Notes


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