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GeForce 7800 GT / GV-NX78T256D-ZK

Specifications of the GIGABYTE GeForce 7800 GT GPU


GIGABYTE GeForce 7800 GT (part number GV-NX78T256D-ZK) is one of a few GIGABYTE desktop graphics processing units, based on NVIDIA GeForce 7800 GT. The GPU, fabricated on 110 nm manufacturing process, employs Second Generation CineFX Shading architecture. The card has 400 MHz graphics clock frequency. It also has 20 pixel shaders, 20 texture units, as well as 16 ROPs. The GeForce 7800 GT embeds 256 MB of GDDR3 memory, utilizing 256 bit bus. The memory is clocked at 500 MHz, which gives 32 GB/s memory bandwidth. The GPU supports PCI Express 1.0 interface, and uses a single motherboard slot. For improved GIGABYTE GeForce 7800 GT gaming and 3D graphics performance, it can be paired with another card in SLI mode.

More detailed specifications of the GIGABYTE GeForce 7800 GT GPU you will find below.

Name / Brand / Architecture

Manufacturer:GIGABYTE
Model:GeForce 7800 GT
Part number:GV-NX78T**D-ZK
Based on:NVIDIA GeForce 7800 GT [Compare]
Target market segment:Desktop
Die name:G70
Architecture:Second Generation CineFX Shading Architecture
Fabrication process:110 nm
Transistors:302 million
Bus interface:PCI-E 1.0 x 16

Frequency

Graphics clock:400 MHz

Memory specifications

Memory size:** MB
Memory type:GDDR3
Memory clock:500 MHz
Memory clock (effective):1 GHz
Memory interface width:**-bit
Memory bandwidth:32 GB/s

Cores / Texture

ROPs:16
Pixel shader processors:20
Vertex shader processors:7
Texture units:20
RAMDACs:400 MHz

SLI / Crossfire

Maximum SLI options:2-way

Video features

Maximum digital resolution:**0 x 1600
Maximum VGA resolution:2048 x 1536
Anti-Aliasing technologies:Transparency AA

Performance

Pixel fill rate:6.4 Gigapixels/s
Texture fill rate:8 Gigatexels/s

External connectors

Standard display connectors:2 x DVI-I
S-Video
Power connectors:1 x 6-pin

Dimensions

Width:Single-Slot

Other features / Support

Other features:High Dynamic Range (HDR) Support
PureVideo HD  ? 
OpenGL support:2.1
DirectX support:9.0c
Pixel shader model:3.0
Vertex shader model:3.0
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