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GeForce 6800 XT / 256-P2-N381-BX, 256-P2-N381-TX

Specifications of the EVGA GeForce 6800 XT GPU


EVGA GeForce 6800 XT (part numbers 256-P2-N381-BX, 256-P2-N381-TX) Graphics Processing Unit for desktop market segment is based on NVIDIA GeForce 6800 XT. The GPU is built on 130 nm technological process. The card has 325 MHz graphics clock frequency. Additionally, it has 8 pixel shaders, 8 texture units, as well as 8 ROPs. The GeForce 6800 XT incorporates 256 MB of DDR memory. Since the memory operates at 300 MHz, and utilizes 256 bit bus, the effective memory bandwidth is 19.2 GB/s. The GPU supports PCI Express 1.0 interface, and uses 1 motherboard slot. To improve EVGA GeForce 6800 XT gaming and 3D graphics performance, it can be paired with a similar card in SLI mode.

Below you will find detailed specs of the EVGA GeForce 6800 XT graphics card.

Name / Brand / Architecture

Manufacturer:EVGA
Model:GeForce 6800 XT
Part number:**-P2-N381-BX, **-P2-N381-TX
Based on:NVIDIA GeForce 6800 XT [Compare]
Target market segment:Desktop
Die name:NV41
Architecture:Third Generation CineFX Shading Architecture
Fabrication process:130 nm
Transistors:222 million
Bus interface:PCI-E 1.0 x 16

Frequency

Graphics clock:325 MHz

Memory specifications

Memory size:** MB
Memory type:DDR
Memory clock:300 MHz
Memory clock (effective):600 MHz
Memory interface width:**-bit
Memory bandwidth:19.2 GB/s

Cores / Texture

ROPs:8
Pixel shader processors:8
Vertex shader processors:4
Texture units:8
RAMDACs:400 MHz

SLI / Crossfire

Maximum SLI options:2-way

Video features

Maximum digital resolution:1600 x 1200
Maximum VGA resolution:2048 x 1536
Anti-Aliasing technologies:Transparency AA

Performance

Pixel fill rate:2.6 Gigapixels/s
Texture fill rate:2.6 Gigatexels/s

External connectors

Standard display connectors:S-Video
Single-Link DVI-I
VGA

Dimensions

Size (length x height):8.5 inches (216 mm) x 3.875 inches (88 mm)
Width:Single-Slot

Other features / Support

Other features:PureVideo HD  ? 
OpenGL support:2.1
DirectX support:9.0c
Pixel shader model:3.0
Vertex shader model:3.0
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