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GeForce GTX 550 Ti / ZT-50404-10L

One of a few ZOTAC Graphics Processing Units, based on NVIDIA GeForce GTX 550 Ti, ZOTAC GeForce GTX 550 Ti (part number ZT-50404-10L) is manufactured on 40 nm technology. The card is targeted at desktop market. The card's graphics and processor clock speeds are 900 MHz and 1.8 GHz respectively. It also has 192 CUDA cores, 32 texture units, together with 24 ROPs. The GeForce GTX 550 Ti comes with 1 GB of GDDR5 memory. Because the memory is clocked at 1.025 GHz, and utilizes 192 bit interface, the effective memory bandwidth is 98.4 GB/s. The GPU has PCI Express 2.0 interface, and requires 2 motherboard slots. This model uses up to 116 Watt of power, on a par with the reference design. 3D graphics and gaming performance of the ZOTAC GeForce GTX 550 Ti can be improved if it is paired with a similar card.

Below you will find more detailed specifications of the graphics card.

ZOTAC GeForce GTX 550 Ti GPU specifications

Name / Brand / Architecture

Manufacturer: ZOTAC
Model: GeForce GTX 550 Ti
Part number: ZT-50404-10L
Based on:  
Target market segment: Desktop
Die name:  
Architecture:  
Fabrication process:  
Transistors:  
Bus interface:  

Frequency

Graphics clock: 900 MHz
Processor clock: 1800 MHz

Memory specifications

Memory size: ** MB
Memory type: GDDR5
Memory clock:  
Memory clock (effective):  
Memory interface width:  
Memory bandwidth:  

Cores / Texture

CUDA:  
CUDA cores:  
ROPs:  
Texture units:  
RAMDACs:  

SLI / Crossfire

Maximum SLI options:  

Electric characteristics

Maximum GPU temp:  
Maximum power draw:  

Video features

Multi-monitor:  
Maximum DVI resolution:  
Maximum HDMI resolution:  
Maximum VGA resolution:  
Anti-Aliasing technologies:  
HDMI:  
HDMI version:  

Performance

Pixel fill rate:  
Texture fill rate:  
Single presision compute power:  

External connectors

Standard display connectors:  
Power connectors:  
Audio input for HDMI:  

Dimensions

Width:  

Other features / Support

Other features:  
Open CL support:  
OpenGL support:  
DirectX support:  
Shader model:  
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