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GeForce 8400 GS 512MB / ZT-84MEH3M-FSL

ZOTAC GeForce 8400 GS 512MB (part number ZT-84MEH3M-FSL) is a Graphics Processing Unit, aimed at desktop market segment. The GPU is based on NVIDIA GeForce 8400 GS Rev 2 model, and produced using 65 nm technology. The card's processor and graphics clock speeds are 1.4 GHz and 567 MHz respectively. Furthermore, it has 8 CUDA cores, 8 texture units, as well as 4 ROPs. The GeForce 8400 GS 512MB has 512 MB of DDR2 memory. Because the memory runs at 333 MHz, and utilizes 64 bit interface, the effective memory bandwidth is 5.33 GB/s. The GPU has PCI Express 2.0 interface, and needs a single slot on the motherboard. Like the reference design, this model has the maximum power draw of 30 Watt.

Below you will find detailed specs of the card.

ZOTAC GeForce 8400 GS 512MB GPU specifications

Name / Brand / Architecture

Manufacturer: ZOTAC
Model: GeForce 8400 GS 512MB
Part number: ZT-84MEH3M-FSL
Based on: NVIDIA GeForce 8400 GS Rev 2 [Compare]
Target market segment: Desktop
Die name: G98
Architecture: Unified Shader Architecture
Fabrication process: 65 nm
Transistors: 210 million
Bus interface: PCI-E 2.0 x 16

Frequency

Graphics clock: 567 MHz
Processor clock: 1400 MHz

Memory specifications

Memory size: 512 MB
Memory type: DDR2
Memory clock: 333 MHz
Memory clock (effective): 667 MHz
Memory interface width: 64-bit
Memory bandwidth: 5.33 GB/s

Cores / Texture

CUDA: 1.1
CUDA cores: 8
ROPs: 4
Texture units: 8
RAMDACs: 400 MHz

Electric characteristics

Maximum power draw: 30 W

Video features

Maximum digital resolution: 2560 x 1600
Maximum VGA resolution: 2048 x 1536
Anti-Aliasing technologies: 16 x CSAA
16 x FSAA
HDMI: Yes
HDMI version: 1.3a

Performance

Pixel fill rate: 2.27 Gigapixels/s
Texture fill rate: 4.54 Gigatexels/s
Single presision compute power: 22.4 GFLOPS

External connectors

Standard display connectors: Dual-Link DVI-I
HDMI
VGA

Dimensions

Width: Single-Slot

Other features / Support

Other features: HDCP
High Dynamic Range (HDR) Support
PhysX
PureVideo HD  ? 
OpenGL support: 2.0
DirectX support: 10.0
Shader model: 4.0
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