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GeForce 7600 GS 512MB / ZT-76SE510-HSL

ZOTAC GeForce 7600 GS 512MB (part number ZT-76SE510-HSL) is a Graphics Processing Unit, targeted at desktop market. The GPU is based on NVIDIA GeForce 7600 GS DDR2 model, and produced on 90 nm manufacturing process. The card has 400 MHz graphics clock frequency. Additionally, it has 12 pixel shaders, 8 ROPs, and 12 texture units. The GeForce 7600 GS 512MB comes with 512 MB of DDR2 memory, clocked at 333 MHz. It has a 128 bit wide memory interface, which translates to 10.67 GB/s memory bandwidth. The GPU has PCI Express 1.0 interface, and requires a single motherboard slot. Game and 3D graphics performance of the ZOTAC GeForce 7600 GS 512MB can be improved if it is paired with another card.

Below you will find more detailed specifications of the GPU.

ZOTAC GeForce 7600 GS 512MB GPU specifications

Name / Brand / Architecture

Manufacturer: ZOTAC
Model: GeForce 7600 GS **MB
Part number: ZT-76SE510-HSL
Based on: NVIDIA GeForce 7600 GS DDR2 [Compare]
Target market segment: Desktop
Die name: G73
Architecture: Second Generation CineFX Shading Architecture
Fabrication process: 90 nm
Transistors: 177 million
Bus interface: PCI-E 1.0 x 16

Frequency

Graphics clock: 400 MHz

Memory specifications

Memory size: ** MB
Memory type: DDR2
Memory clock: 333 MHz
Memory clock (effective): 667 MHz
Memory interface width: 128-bit
Memory bandwidth: 10.67 GB/s

Cores / Texture

ROPs: 8
Pixel shader processors: 12
Vertex shader processors: 5
Texture units: 12
RAMDACs: 400 MHz

SLI / Crossfire

Maximum SLI options: 2-way

Video features

Maximum digital resolution: **0 x 1600
Maximum VGA resolution: 2048 x 1536
Anti-Aliasing technologies: Transparency AA

Performance

Pixel fill rate: 3.2 Gigapixels/s
Texture fill rate: 4.8 Gigatexels/s

External connectors

Standard display connectors: Dual Link DVI-I
S-Video
VGA

Dimensions

Width: Single-Slot

Other features / Support

Other features: High Dynamic Range (HDR) Support
PureVideo HD  ? 
OpenGL support: 2.1
DirectX support: 9.0c
Pixel shader model: 3.0
Vertex shader model: 3.0
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