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GeForce 7600 GS 256MB / ZT-76SAG2N-FSL

ZOTAC GeForce 7600 GS 256MB (part number ZT-76SAG2N-FSL) is one of a few ZOTAC desktop graphics processing units, based on NVIDIA GeForce 7600 GS DDR2. The GPU is built on 90 nm technological process, and features Second Generation CineFX Shading architecture. The card's graphics frequency is 400 MHz. It also has 12 pixel shaders, 12 texture units, and 8 ROPs. The GeForce 7600 GS 256MB has 256 MB of DDR2 memory, clocked at 400 MHz. It has a 128 bit wide memory bus, which results in 12.8 GB/s memory bandwidth. The GPU has PCI Express 1.0 interface, and uses a single motherboard slot. 3D graphics and game performance of the ZOTAC GeForce 7600 GS 256MB can be improved if it is paired with another card.

Please see below for detailed specifications of the graphics card.

ZOTAC GeForce 7600 GS 256MB GPU specifications

Name / Brand / Architecture

Manufacturer: ZOTAC
Model: GeForce 7600 GS 256MB
Part number: ZT-76SAG2N-FSL
Based on: NVIDIA GeForce 7600 GS DDR2 [Compare]
Target market segment: Desktop
Die name: G73
Architecture: Second Generation CineFX Shading Architecture
Fabrication process: 90 nm
Transistors: 177 million
Bus interface: PCI-E 1.0 x 16

Frequency

Graphics clock: 400 MHz

Memory specifications

Memory size: 256 MB
Memory type: DDR2
Memory clock: 400 MHz
Memory clock (effective): 800 MHz
Memory interface width: 128-bit
Memory bandwidth: 12.8 GB/s

Cores / Texture

ROPs: 8
Pixel shader processors: 12
Vertex shader processors: 5
Texture units: 12
RAMDACs: 400 MHz

SLI / Crossfire

Maximum SLI options: 2-way

Video features

Maximum digital resolution: 2560 x 1600
Maximum VGA resolution: 2048 x 1536
Anti-Aliasing technologies: Transparency AA

Performance

Pixel fill rate: 3.2 Gigapixels/s
Texture fill rate: 4.8 Gigatexels/s

External connectors

Standard display connectors: Dual Link DVI-I
S-Video
VGA

Dimensions

Width: Single-Slot

Other features / Support

Other features: High Dynamic Range (HDR) Support
PureVideo HD  ? 
OpenGL support: 2.1
DirectX support: 9.0c
Pixel shader model: 3.0
Vertex shader model: 3.0
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