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GeForce GTX 650 Ti

PixelView GeForce GTX 650 Ti is a desktop graphics processing unit, based on NVIDIA GeForce GTX 650 Ti. Produced on 28 nm manufacturing process, the GPU boasts Kepler architecture. The card has graphics clocked at 928 MHz. It also features 768 CUDA cores, 64 texture units, and 16 ROPs. The GeForce GTX 650 Ti has 1 GB of GDDR5 memory. Because the memory runs at 1.35 GHz, and uses 128 bit interface, the effective memory bandwidth is 86.4 GB/s. The GPU supports PCI Express 3.0 interface, and needs 2 motherboard slots. Like the reference design, this model has the maximum power draw of 110 Watt.

More detailed specifications of the card you will find below.

PixelView GeForce GTX 650 Ti GPU specifications

Name / Brand / Architecture

Manufacturer: PixelView
Model: GeForce GTX 650 Ti
Reference card?: Yes
Based on: NVIDIA GeForce GTX 650 Ti [Compare]
Target market segment: Desktop
Die name: GK 106
Architecture: Kepler
Fabrication process: 28 nm
Transistors: 2.54 billion
Bus interface: PCI-E 3.0 x 16

Frequency

Graphics clock: 928 MHz

Memory specifications

Memory size: 1024 MB
Memory type: GDDR5
Memory clock: 1350 MHz
Memory clock (effective): 5400 MHz
Memory interface width: 128-bit
Memory bandwidth: 86.4 GB/s

Cores / Texture

CUDA: 3.0
CUDA cores: 768
ROPs: 16
Texture units: 64
RAMDACs: 400 MHz

Electric characteristics

Maximum GPU temp: 105C
Maximum power draw: 110 W

Video features

Multi-monitor: Up to 4 displays
Maximum DVI resolution: 2560 x 1600
Maximum HDMI resolution: 4096 x 2160 @ 24 Hz or 3840 x 2160 @ 30 Hz
Maximum VGA resolution: 2048 x 1536
Anti-Aliasing technologies: FXAA
TXAA
HDMI: Yes
HDMI version: 1.4a

Performance

Pixel fill rate: 14.85 Gigapixels/s
Texture fill rate: 59.39 Gigatexels/s
Single presision compute power: 1425.41 GFLOPS

External connectors

Standard display connectors: Dual Link DVI-D
Dual Link DVI-I
Mini HDMI
Power connectors: 1 x 6-Pin
Audio input for HDMI: Yes

Dimensions

Width: Dual Slot

Other features / Support

Other features: 3D Vision  ? 
3D Vision Surround  ? 
HDCP
PhysX
Open CL support: 1.2
OpenGL support: 4.3
DirectX support: 11.1
Shader model: 5.0
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