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VIPER X1600 Pro / X1600AGP256

Diamond Multimedia VIPER X1600 Pro (part number X1600AGP256) is a Graphics Processing Unit, aimed at desktop market segment. The GPU is based on ATI Radeon X1600 Pro DDR2 AGP model, and is produced using 90 nm technological process. The card's graphics frequency is 500 MHz. Furthermore, it has 12 pixel shaders, 4 color ROPs, and 4 texture units. The VIPER X1600 Pro incorporates 256 MB of DDR2 memory, utilizing 128 bit interface. The memory is clocked at 390 MHz, which results in 12.48 GB/s memory bandwidth. The GPU has AGP 8x interface, and requires 1 slot on the motherboard. The maximum power draw of this model is 41 Watt, on a par with the reference design.

Below you will find more detailed specifications of the card.

Diamond Multimedia VIPER X1600 Pro GPU specifications

Name / Brand / Architecture

Manufacturer: Diamond Multimedia
Model: VIPER X1600 Pro
Part number: X1600AGP**
Based on: ATI Radeon X1600 Pro DDR2 AGP [Compare]
Target market segment: Desktop
Die name: RV530
Architecture: Ultra-Threaded Shader Engine
Fabrication process: 90 nm
Transistors: 157 million
Bus interface: AGP 8x

Frequency

Graphics clock: 500 MHz

Memory specifications

Memory size: ** MB
Memory type: DDR2
Memory clock: 390 MHz
Memory clock (effective): 780 MHz
Memory interface width: 128-bit
Memory bandwidth: 12.48 GB/s

Cores / Texture

Color ROPs: 4
Pixel shader processors: 12
Vertex shader processors: 5
Texture units: 4
RAMDACs: 400 MHz
Simultaneous pixel threads: Up to 128
Decoders: DivX
H.2**
MPEG-2
MPEG-4
VC-1
WMV9

Electric characteristics

Maximum power draw: 41 W

Video features

Multi-monitor: Up to 2 displays
Maximum digital resolution: **0 x 1600
Maximum VGA resolution: 2048 x 1536 x 85 Hz
Anti-Aliasing technologies: 6 x MSAA
Adaptive AA
Temporal AA

Performance

Pixel fill rate: 2 Gigapixels/s
Texture fill rate: 2 Gigatexels/s

External connectors

Standard display connectors: Dual-Link DVI-I
S-Video
VGA

Dimensions

Width: Single-Slot

Other features / Support

Other features: High Dynamic Range (HDR) Support
OpenGL support: 2.0
DirectX support: 9.0c
Pixel shader model: 3.0
Vertex shader model: 3.0
Windows driver support: Windows Vista
Windows XP
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