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Mobility Radeon HD 530v

Specifications of the ATI Mobility Radeon HD 530v GPU


ATI Mobility Radeon HD 530v mobile Graphics Processing Unit was released in May 2010. The GPU is built on Unified Superscalar Shader architecture, and it is produced on 55 nm technology. The card has graphics clocked at 500 MHz. It also has 80 stream processors, 8 texture units, together with 4 color ROPs. The Mobility Radeon HD 530v incorporates 1 GB of GDDR3 memory. The memory uses 64 bit bus, and runs at 600 MHz. This allows the card to have 9.6 GB/s memory bandwidth. The GPU supports PCI Express 2.0 interface. This model has the maximum power draw of 10 Watt.

More detailed specifications of the ATI Mobility Radeon HD 530v graphics card are available below.

Name / Brand / Architecture

Manufacturer:ATI
Model:Mobility Radeon HD 530v
mGPU model number:M92
Reference card?:Yes
Target market segment:Mobile
Die name:RV710
Architecture:Unified Superscalar Shader Architecture
Fabrication process:55 nm
Transistors:242 million
Bus interface:PCI-E 2.0 x 16
Launch date:May 2010

Frequency

Graphics clock:500 MHz

Memory specifications

Memory size:** MB
Memory type:DDR3/GDDR3/DDR2
Memory clock:600 MHz
Memory clock (effective):1.2 GHz
Memory interface width:**-bit
Memory bandwidth:9.6 GB/s

Cores / Texture

Color ROPs:4
Stream processors:80
Texture units:8
Texture fetches / clock cycle:Up to 32
Textures/pixel:Up to 128
RAMDACs:400 MHz
Decoders:DivX
H.2**
MPEG 1
MPEG-2
VC-1

Electric characteristics

Maximum power draw:10 W

Video features

Multi-monitor:Up to 2 displays
Maximum digital resolution:**0 x 1600
Maximum VGA resolution:2048 x 1536
HDMI:Yes
HDMI version:1.3

Performance

Pixel fill rate:2 Gigapixels/s
Texture fill rate:4 Gigatexels/s
Single presision compute power:80 GFLOPS
Double precision compute power:n/a

External connectors

Standard display connectors:2 x Dual-Link DVI
DisplayPort
HDMI
Audio input for HDMI:Yes

Other features / Support

Other features:ATI/AMD PowerPlay
HDCP
High Dynamic Range (HDR) Support
Open CL support:1.0
OpenGL support:3.3
DirectX support:10.1
Shader model:4.1
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