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Quadro FX 1400 / VCQFX1400-PCIE-PB

PNY Quadro FX 1400 (part number VCQFX1400-PCIE-PB) Graphics Processing Unit for desktop workstation market segment is based on NVIDIA Quadro FX 1400, and built on 130 nm manufacturing process. The GPU was launched in August 2004. The card has 350 MHz graphics clock frequency. It also has 8 pixel shaders, 8 ROPs, and 8 texture units. The Quadro FX 1400 has 128 MB of DDR memory, using 256 bit bus. The memory is clocked at 300 MHz, which gives 19.2 GB/s memory bandwidth. The GPU has PCI Express 1.0 interface, and needs a single motherboard slot. The maximum power draw of this model is 55 Watt. The PNY Quadro FX 1400 is compatible with SLI technology, and can be paired with another graphics card for increased 3D graphics and gaming performance.

Detailed specifications of the GPU are available below.

PNY Quadro FX 1400 GPU specifications

Name / Brand / Architecture

Manufacturer: PNY
Model: Quadro FX 1400
Part number: VCQFX1400-PCIE-PB
Based on: NVIDIA Quadro FX 1400 [Compare]
Target market segment: Desktop Workstation
Die name: NV41 GL
Fabrication process: 130 nm
Transistors: 222 million
Bus interface: PCI-E 1.0 x 16
Launch date: August 2004

Frequency

Graphics clock: 350 MHz

Memory specifications

Memory size: 128 MB
Memory type: DDR
Memory clock: 300 MHz
Memory clock (effective): 600 MHz
Memory interface width: 256-bit
Memory bandwidth: 19.2 GB/s

Cores / Texture

ROPs: 8
Pixel shader processors: 8
Vertex shader processors: 5
Texture units: 8
RAMDACs: 400 MHz

SLI / Crossfire

Maximum SLI options: 2-way

Electric characteristics

Maximum power draw: 55 W

Video features

Maximum VGA resolution: 2048 x 1536

Performance

Pixel fill rate: 2.8 Gigapixels/s
Texture fill rate: 2.8 Gigatexels/s

External connectors

The number of analog outputs: 2
The number of digital outputs: 2
Standard display connectors: 2 x Single-Link DVI-I

Dimensions

Width: Single Slot

Other features / Support

Other features: Direct Compute
OpenGL support: 2.1
DirectX support: 9.0c
Pixel shader model: 3.0
Vertex shader model: 3.0
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