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GeForce GTS 360M

Specifications of the NVIDIA GeForce GTS 360M GPU


Launched in January 2010, NVIDIA GeForce GTS 360M mobile Graphics Processing Unit utilizes 2nd Generation Unified Shader architecture, and is produced on 40 nm manufacturing process. The card boasts 550 MHz graphics and 1.436 GHz processor clock speeds. It also sports 96 CUDA cores, 8 ROPs, along with 32 texture units. The GeForce GTS 360M embeds 1 GB of GDDR5 memory, using 128 bit bus. The memory is clocked at 900 MHz, which results in 57.6 GB/s memory bandwidth. The GPU has MXM interface. This model needs up to 38 Watt of power. The NVIDIA GeForce GTS 360M supports SLI technology, and will perform much better in games when paired with a similar card.

Please see below for detailed specifications of the NVIDIA GeForce GTS 360M graphics card.

Name / Brand / Architecture

Manufacturer:NVIDIA
Model:GeForce GTS 360M
Reference card?:Yes
Target market segment:Mobile
Die name:GT215
Architecture:2nd Generation Unified Shader Architecture
Fabrication process:40 nm
Transistors:727 million
Bus interface:MXM
Launch date:January 2010

Frequency

Graphics clock:550 MHz
Processor clock:1436 MHz

Memory specifications

Memory size:** MB
Memory type:GDDR5
Memory clock:900 MHz
Memory clock (effective):3600 MHz
Memory interface width:128-bit
Memory bandwidth:57.6 GB/s

Cores / Texture

CUDA:1.2
CUDA cores:96
ROPs:8
Texture units:32
RAMDACs:400 MHz

SLI / Crossfire

Maximum SLI options:2-way

Electric characteristics

Maximum power draw:38 W

Video features

Multi-monitor:Yes
Maximum digital resolution:2048 x 1536
Maximum VGA resolution:2048 x 1536
Anti-Aliasing technologies:CSAA
HDMI:Yes

Performance

Pixel fill rate:4.4 Gigapixels/s
Texture fill rate:17.6 Gigatexels/s
Single presision compute power:275.71 GFLOPS

External connectors

Standard display connectors:DisplayPort
Dual Link DVI
HDMI
LVDS
Single Link DVI
VGA

Other features / Support

Other features:Direct Compute
HDCP
HybridPower Technology  ? 
NVIDIA PowerMizer 8.0
PhysX
PureVideo HD  ? 
Open CL support:1.1
OpenGL support:3.3
DirectX support:10.1
Shader model:4.0
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