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GeForce GTS 350M

Specifications of the NVIDIA GeForce GTS 350M GPU


Introduced in January 2010, NVIDIA GeForce GTS 350M mobile Graphics Processing Unit makes use of 2nd Generation Unified Shader architecture, and is built on 40 nm technology. The cards processor and graphics clock speeds are 1.25 GHz and 500 MHz respectively. It also features 96 CUDA cores, 32 texture units, as well as 8 ROPs. The GeForce GTS 350M incorporates 1 GB of GDDR5 memory, clocked at 800 MHz. It has a 128 bit wide memory bus, which gives 51.2 GB/s memory bandwidth. The GPU supports MXM interface. This model requires up to 28 Watt of power. Game and 3D graphics performance of the NVIDIA GeForce GTS 350M can be improved if it is paired with another card.

Please see below for detailed specifications of the NVIDIA GeForce GTS 350M GPU.

Name / Brand / Architecture

Manufacturer:NVIDIA
Model:GeForce GTS 350M
Reference card?:Yes
Target market segment:Mobile
Die name:GT215
Architecture:2nd Generation Unified Shader Architecture
Fabrication process:40 nm
Transistors:727 million
Bus interface:MXM
Launch date:January 2010

Frequency

Graphics clock:500 MHz
Processor clock:1250 MHz

Memory specifications

Memory size:** MB
Memory type:GDDR5
Memory clock:800 MHz
Memory clock (effective):3200 MHz
Memory interface width:128-bit
Memory bandwidth:51.2 GB/s

Cores / Texture

CUDA:1.2
CUDA cores:96
ROPs:8
Texture units:32
RAMDACs:400 MHz

SLI / Crossfire

Maximum SLI options:2-way

Electric characteristics

Maximum power draw:28 W

Video features

Multi-monitor:Yes
Maximum digital resolution:2048 x 1536
Maximum VGA resolution:2048 x 1536
Anti-Aliasing technologies:CSAA
HDMI:Yes

Performance

Pixel fill rate:4 Gigapixels/s
Texture fill rate:16 Gigatexels/s
Single presision compute power:240 GFLOPS

External connectors

Standard display connectors:DisplayPort
Dual Link DVI
HDMI
LVDS
Single Link DVI
VGA

Other features / Support

Other features:Direct Compute
HDCP
HybridPower Technology  ? 
NVIDIA PowerMizer 8.0
PhysX
PureVideo HD  ? 
Open CL support:1.1
OpenGL support:3.3
DirectX support:10.1
Shader model:4.0
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